Bringing Greyhawk to Life: Side Quests and Story in Hommlet for Temple of Elemental Evil DND Campaign

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A Living Root of Balance in the Flanaess
Hidden beneath the age-old canopy of the Gnarley Forest, where moss covers stone and fey song lingers in the wind, walks a figure both humble and mythic—Naimur, the Great Druid of the Gnarley Forest. Among gnarled roots and sun-dappled groves, he is a name spoken with reverence by druids, rangers, elves, and even cautious noblemen of Verbobonc. He is not a warrior who claims power, but a gardener who cultivates it.
This blog by 3orcs brings to life this monumental figure for your Temple of Elemental Evil campaign. If your players are journeying through the Gnarley, consider what it means when the forest itself begins to stir... because when Naimur takes notice, the trees themselves remember.
Naimur isn't just a high-ranking NPC—he is a narrative device cloaked in wool robes. A gnome who once wore the mantle of Grand Druid of the Flanaess, Naimur has since returned to his grove, content to serve as a guardian and teacher rather than a political figurehead. From his seat in the Gnarley, he acts with measured patience, ever aware of cycles, balance, and the whisper of old magics.
Race: Rock Gnome
Height: 3 feet tall
Eyes: Smoky Quartz Brown
Hair: White, bushy
Clothing: Worn robes of brown wool and leather
Notable Companion: Whist, a raven who only speaks in riddles
Signature Item: Staff carved from mistletoe and entwined with ivy
“You don’t command the forest, child. You ask.”
Speaks in riddles and proverbs, often frustratingly slow for impatient adventurers.
Believes everything in nature moves in cycles—his role is to tend, not dominate.
Finds joy in humble things: tea, riddles, birdsong, moss.
Alignment: Neutral Good
Belief: “In nature, there is no urgency—only purpose.”
Motivation: Maintain balance, protect old secrets, pass wisdom quietly.
Naimur isn't just respected—he is woven into the very essence of the forest. He:
Oversees all druidic circles in the Gnarley.
Advises the Gnarley Rangers and promotes their independence.
Knows the hidden places—Ur-Flan ruins, sealed Elemental Nodes, ancient ley lines.
Carefully nurtures leadership in others, like Annika Silverwood and Parsimmon Turmercan.
“I am not the roots of this forest—I am merely the gardener.”
A quiet patron and guide. He doesn't command them, but his words shape their direction.
He raised Annika Silverwood as a Knight of the Forest and supports her in the wake of Ranger deaths and growing political tension near Lake Verge.
He sits atop a network of wise druids including:
Hrudek Oakheart, practical protector of the western Gnarley.
Maiya Dewshine, sylvan elf and mystic of ancient magics.
Laric, the pragmatic human who bridges politics and nature.
Treants seek his wisdom.
Dryads sing to him in secret groves.
Even the elusive Swanmay greet him with honor.
Naimur’s presence is subtle, but he is an ideal quest-giver, warning bell, or mysterious guide for your adventuring party:
🌿 The Old Secrets Stir – Naimur sends the party to investigate an Ur-Flan ruin or sealed planar leyline showing signs of disruption.
🌲 A Balance Broken – A dispute between Dyversian nobles and rangers threatens to escalate. Naimur asks the party to mediate before violence erupts.
🕯️ Whispers Beneath the Leaves – A cult of the Elder Elemental Eye breaches sacred ground. Naimur offers obscure guidance—and strange druidic magic—to stop it.
Here's where I, 3orcs, believe Naimur shines. If you're running T1: Village of Hommlet and following the threads that lead to the Temple of Elemental Evil, Naimur is the bridge between nature and the creeping unnatural corruption. He might not take up arms—but he'll equip those who must.
🌟 Let the players earn his trust. Let them return to him for wisdom, for questions they didn't know they had. Make his grove a place of wonder.
He knows about the Elder Elemental God. He knows the signs. He sees the black root sigils wither and twist, and though he waits, he waits with intent.
When designing a campaign full of combat, cults, and corruption—it’s easy to forget the power of a quiet character. Naimur isn’t flashy. He’s not epic tier by force. He’s epic tier by presence. He makes your campaign breathe.
Want to get players invested in the Gnarley Forest? Want them to feel the Old Faith isn’t just druid-flavor, but an ancient and active force in the world? Start with Naimur.
🎨 You can read the original article with beautiful NPC art and stat blocks in the Verbobonc Campaign Guide 576cy on my website.
🎥 And don’t forget to tune into the 3orcs YouTube Channel for in-depth campaign lore dives, location spotlights, and GM prep tools for the World of Greyhawk!
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